PROFESSIONAL SUMMARY



Born and raised in Belgium, I am currently working at Ubisoft Montreal. I have been graduated in computer graphic in 2005 and have developed a strong interest in character modeling during my last year of study while i was doing a 3 month internship in an award-winning studio based in Luxembourg called Oniria Pictures. Thanks to that experience, I got my first job as a character modeler in a french animated studio and after a few months got an opportunity to join the belgian game company Larian studio to work on their next-gen rpg game. During that time I was in contact with Ubisoft Montreal to possibly move to Canada which I just did in august 2008 to work on the game franchise Assassin's Creed.


FULL RESUME & Recommendations on =>
RESUME
2009-10
2010
2008-09
2007-08
2006
2005-06
2005-06
2005
Assassin's Creed Brotherhood (VG)
AC2 character pipeline (Lectures)
Assassin's Creed 2 (VG)
Divinity 2: Ego Draconis(VG)
Dji Vou Veu Volti (short film)
Samsam (tv serie)
Sinbad of the stars (Pilot tv serie)
MMM (Pilot tv serie)
Ubisoft Montréal
CG CON White conference
Ubisoft Montréal
Larian Studios
Walkin'The Dog
Blue Spirit Studio
Blue Spirit Studio
Oniria Pictures
Character Modeler / Texture Artist
Speaker
Character Modeler / Texture Artist
Creature / Character Modeler
Character Modeler / Props Modeler
Character Modeler / Texture / Facial Blendshapes
Character Modeler / Facial Blendshapes
Character Modeler / Texture / Facial Blendshapes